Wednesday, 14 January 2015

Final Renders

These past couple of posts about this project have just been small updates, This is because I couldn't make my mind up on how I wanted the vehicle to look but that all changed this week.

This week I have mainly been working on finishing small touches on my vehicle. This means I have mainly been working on the specular and bump maps.

Once I finished working on my specular and bump maps I added some reflection maps to my vehicle look more shiny.
Adding the specular maps and the reflection maps has gave the vehicle a really nice shiny finish which what I was looking for.


One of the bigger changes I made this week was changing the glass on the vehicle. Before this week It was very blocky with a simple white texture. I wasn't happy with how this was rendering so I changed it by adding a auto smooth and adding a Autodesk Metallic Paint to the glass to give it that nice finish. I also added a reflection map to the glass. I was really happy with that way this turned out.





Well that's everything for now.

Thanks for reading,

Daniel Bibby

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