Thursday, 26 February 2015

Level and Character Progress #3

This week I have started exporting assets from 3DS Max to Unreal. At first I was doing this as a side project which was to make a desk with a computer tower, screen, keyboard, mouse, books and papers. I was really happy with the way this project turned out so I decided to use it for my level in Unreal.
As you see in this picture I have used these assets for the study. I have also added a white board and some bookcases. I will be working on this room even more next week so I shall keep you updated.
Though out this week I have also been working on my character designs. I have mainly been working on the Alien design which is now called Dryden. I have gone for a alien/super human kind of look, I think its worked really well. I still think this design needs abit of work but its coming along.


I have also finished one of my main concepts for Dude Danger as you can see on the right. I will trying to get the second one finished by next week.

Well that's everything for now.

Thanks for reading,

Daniel Bibby

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